About

Game Content Designer, passionate about creating immersive and engaging game experiences.
Eager to learn more skills in game industry to design unique and captivating games in the future.
Currently looking for new opportunities to learn and grow.
Projects
Dark Rift

Dark Rift is a card game with rock-paper-scissors theme and power-up mechanics, develop by a team of 4.
Currently, the project is on hold due to everyone having job commitments.
OVERTHRONE

Final year project created by 7 UOWM students
Genre: Turn-Based Tactics
Develop Time: 7 Months
Role: Generalist Designer
Focus: Base System, Unit Design, Side Mechanics
Astraphobia

Student project created by 7 UOWM students
Genre: Puzzle Platformer
Develop Time: 3 Months
Role: Level Designer
Focus: Level Design, Mechanics
Evolution

Student project created by 7 UOWM students
Genre: Hack and Slash
Develop Time: 3 Months
Role: Generalist Designer
Focus: Level Design, Combat, Mechanics
Platform: Mobile