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OverThrone is a final year project created by Copium Inc., a team of 7 game development students in UOWM.

Role: Design Lead, Generalist Designer, Project Manager

Develop Time: 7 Months

Description

OverThrone is a Turn-Based Tactics game where the player controls a 4-person tactical squad, fighting to reclaim the kingdom that has been overthrown by a radical cultist faction. The game's main feature is the use of heroes' skills. Utilize these skills and mechanics to outsmart your opponents and conquer each level.

Design Process

When designing OverThrone, research and analysis of different turn-based tactics games shaped our game because this genre is heavily system-based. We also have several rounds of paper prototyping with different design purposes to refine our direction, ensuring both fun and viability.

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